Gen Con, Prototypes and all the things!
3 months ago
– Mon, Jun 19, 2017 at 10:49:39 PM
It's been a couple of weeks since the last update as I'm trying to slow them down a little, there's a long way to go until delivery and I don't want to bombard you every few days!
With that said, what a crazy couple of weeks it has been and I hope you're ready for a big update!
Gen Con 50
I'm excited to say I will be at Gen Con in August! I really didn't think this would be possible but thanks to the amazing reception The City of Kings had at the UK Games Expo I had some opportunities arise.
At this point in time I wont be exhibiting and don't have any specifics planned, I've been asking around to see if I can find a table somewhere to run demos or at least do a show like I did at UK Games Expo but it's early days.
If anyone has any connections or ideas feel free to drop me a line.
Either way, I will take a copy of the game and look forward to meeting as many of you as possible!
A few hours ago a parcel arrived from China with our first sample of prototypes, I should make it clear this is the first of many and these images are only samples.
Action tokens and trackers
The first image shows the action tokens and trackers, you'll notice these now have slightly straight edges to help reduce rolling should they get dropped.
The blue colour is the tracker token and the other 4 colours are the player colours that will be in game.
Note. The purple is much lighter in real life but the photo doesn't show this well.
Fish and Item Parts
This is the final colour chosen for the fish and you'll see it now has a little fin, it's rather neat but my phone camera is the destroyer of all accurate representation it seems.
I'm really excited by the axe! For 2 years I've been using temporary prototype bits for our item parts and it's nice to finally have the finished product. I can't wait to get a pile of axes turn up!
Quick Setup Trays
This is a first sample of the quick setup trays, there are a few things I'm not happy with but it gives a good idea of the end product.
Note. All the tokens inside them are from the old prototypes.
I can finally get rid of the giant red and black standees that have been shown in all the photos as we're starting to get final versions of our transparent standees. They are much nicer looking!
Anti Knock Sheets
I'll put out some more photos of these in use later on, but I wanted to show people how transparent they are as I know a few people have been asking. So the top half of this photo is the character sheet and the bottom half shows the plastic sheet over the top.
There will be many more of these updates in the coming months but it's exciting to be putting the first one out there!
The stories, scenarios and quests in the game have now been through a third editor and I believe we've gotten to the final text (huzzah!). It's been a very long and painful process but everything is coming together.
You may be interested to know there are over 20,000 words of story/lore printed in the game (that's not including anything in the rule book).
A few people have been asking about the updated rule book and I wanted to cover this in the update. The changes to the rule book are mainly English corrections and graphics updates so I've not been prioritising putting this together for release. There will be no major rule changes or anything that will impact the playing experience. I will update again once it's been fully updated.
What are you actually doing?
A few people maybe wondering what's I'm up to so I thought it would be nice to cover this a little today too.
Since the campaign has ended I have been working a minimum of 14 hours everyday and often more, the only exception to this was travelling to and from the UK Games Expo. There are hundreds of tiny things that need to be signed off and worked on before the game can go to print and I have no intentions in taking my time.
Once the game is at the printers I'll rest, until then every waking moment is dedicated to getting this done. Here are some of the things I've done in the last couple of weeks:
- Worked through 4,800 suggestions submitted by editors for the text in the game and rule book (there's over 50,000 words to get perfect).
- Graphic Design for various elements such as the back of the character sheets and creature templates.
- Working with the world builders and game designers to finish their contributions.
- Playtesting the game designer scenarios.
- Preparing files for print - Planning punch boards and collating hundreds of components.
- Putting together spec documents for the manufacturers and working with them to create prototypes and samples.
- Chatting with retailers and distributors, seeking opportunities to print on a larger scale.
- Sorting taxes and accounting - There's a lot of paperwork to do to make sure all the money goes through the correct processes and we don't get stung by tax issues.
- Concepting elements for the "invasion" game so artwork can begin.
- Writing and designing the art book (it's just about finished now!).
- Setting up ISBN numbers and Barcodes.
- and a lot of other boring stuff!
Hopefully that gives you a bit of insight to the things going on, I'll update again in a couple of weeks and hope you all enjoy your week.
Important info: Pledge Manager closing + UKGE
3 months ago
– Wed, Jun 07, 2017 at 11:54:17 PM
Hey everyone, in order to receive your copy of The City of Kings I need you to fill in a short survey with your shipping details. This was emailed to you through Backerkit a month ago, and several reminders have been sent since.
If you do not complete this survey, I can't ship your games to you so please make sure you do it. I will be closing the survey on the 9th, so you have just a couple of days left!
UK Games Expo
I'm back from the UK Games Expo and what an amazing experience it was, thank you so much to everyone who came and said hello!
We had 196 come and play the game and hundreds more take part in the large demos and shows.
It was pretty non-stop and I'm very sorry to those who didn't get a chance to play! As well as the crowds we also had a lot of press and reviewers looking for a chance to play and I'm sure there will be some write ups and videos coming out soon.
I'll try and write up a blog post about the event soon with more photos and some thoughts but it's now back to the hard work! I'm pleased to say our manufacturers have started work on the prototypes and I'm hoping to get something to show you all soon.
UKGE and Pre-orders
4 months ago
– Thu, Jun 01, 2017 at 01:09:37 AM
I'm just putting together the final touches for our stand at the UK Games Expo and can't wait to get setup tomorrow! I really hope I will get to meet a whole bunch of you and will be doing demos all weekend long as well as a few shows and some other special things!
If you are attending, don't be afraid to introduce yourself and say hello - You'll find me and a small team of volunteers at C3 all weekend.
Pre-orders are now available and for anyone who missed the campaign you can pre-order here.
The Pledge Manager is closing next week on the 9th June so please make sure you complete the survey. There are still 300 people yet to fill it in so now is the time!
If you have any problems please message me and I'll help you the best I can.
Survivor thank you video
As promised, I have released the thank you video for the survivor tier, just a few hours before the deadline!
This is a great opportunity to watch me butcher as many names as possible in under an hour.
We have now signed the paperwork with Whatz, the deposit is in the process of transferring and they have started work on prototyping the anti knock sheets and quick setup trays. I expect it to be 3 or 4 weeks before I get them but at least progress has begun!
You may also be interested to know that I have started work on our next game which I have given the codename "The Invasion" (it will get a proper name later). Most of the work that is being done on this right now in concept art, lore and planning. Once The City of Kings is off to the printers I will start making full prototypes and hopefully will be able to invite you to get involved with testing.
I hope you all have a fantastic week and I'll let you know how the UKGE goes!
The money has arrived!
4 months ago
– Fri, May 19, 2017 at 11:55:12 PM
The Pledge Manager has been open for a week and over 2,500 people have already responded making my life a lot easier, thank you!
To the 13% of you who have not yet responded, please check your emails for the BackerKit email and fill in the survey. Without your answers, I won’t be able to ship you the game.
I can now confirm the Pledge Manager will shut on Friday 9th June.
The late pledge option
will close next week and after that the cost of the game will increase as we enter the pre-order phase.
The Kickstarter prices are only available to non-backers until 14:00 BST May 25th.
If you have already backed the project but not filled in the survey, you will maintain the Kickstarter prices until 9th June when the Pledge Manager closes.
The money has arrived!
Some good news this week as the money finally arrived from Kickstarter, for those wondering after payment failures and Kickstarter fees I received £256,987.35.
With the money in my account I have now started filling in the contracts with Whatz Games and will be paying the deposits very soon.
This will allow us to start prototyping the anti-knock sheets and quick setup trays.
You’ll be pleased to know I have completed creating the files for these and they are ready to send them as soon as the paperwork is complete.
UK Games Expo
The UK Games Expo is just 2 weeks away and I’m looking forward to meeting everyone who comes. I will be there at stand C3 with 2 demo tables and a display table which I can’t wait to share with you. I’m straight down the main pathway from the entrance!
World building book
I’ve spent about 30 hours on the world building book this last week and it’s now 75% complete, I’m really happy with how it’s looking and it has so much artwork in it. The hardest job has been deciding which of the 1,000’s of images I want to include!
As some of you know, it was my birthday on Wednesday and I treated myself to a 12-hour session of rulebook editing. I’ve now updated the rulebook with all of the feedback received during the campaign and have sent it to a few people for proof reading. Once I get it back I’ll share it out with you all.
Next week I'm going to be doing more work on the world building book, updating a few of the art files and preparing the demo team for the UKGE. My new video equipment has also arrived so I need to spend some time organising the room so I can start recording videos again.
Hopefully by the end of the next week the money will be with Whatz and we'll be well on our way to getting some prototypes!
I hope you have a great weekend and I’ll update you all again soon!
Pledge Manager, Late Pledges and PayPal now live!
4 months ago
– Wed, May 10, 2017 at 10:27:38 PM
I am pleased to announce our Pledge Manager is now live along with our late pledge system and PayPal options.
The surveys are in the process of being sent out, so if you have not received an email in the next 3 hours please let me know and I will do my best to help you.
If you have not used Kickstarter, a Pledge Manager or BackerKit before then here is how it works.
1) You will receive an email with a link from BackerKit asking you to respond.
2) Once you have clicked the link, you will be asked to confirm which version of the game you wanted, any addons you wanted and to enter your shipping address. You can use this as an opportunity to upgrade to another version of the game should you wish and you may pay using PayPal.
3) That’s it! Once you’ve completed the form we will know where to ship your game and you will be able to log back in and update your shipping information at a later date should you need.
Limited Edition Giclée Prints
I can confirm the Art Prints will be limited edition and each will come with a certificate of Authenticity. I have chosen to produce Giclée prints which means they will be extremely high quality:
“The Fine Art Trade Guild has set a minimum standard for the production of giclée prints. To qualify for the title of a giclée print, UV stable pigment based archival inks and archival quality coated paper will have been used.”
For anyone who missed the campaign, you will be able to get your copy of the game here.
The prices will remain the same as the Kickstarter prices until 14:00 BST May 25th, then they will increase.
BackerKit (our Pledge Manager and late pledges system) offers PayPal support, so existing backers can use the Pledge Manager and new supporters can use the late pledge system to pay with PayPal.
A small package
A small box arrived from the US this week containing a few extra-large characters for the UK Games Expo next month, I can’t wait to play with these!
World Builders and Game Designers
You will be pleased to know I found our last World Builder and we’re well on our way with all of the backer content, everyone is working very hard to hit the deadlines for these and I see no risk of delays at this point.
The world building (art) book
I spent some time today working on the world building book and have made some great progress, it is amazing just how much art we have to share!
There’s no real updates on these yet, I’m waiting for the funds from Kickstarter to arrive before I can pay deposits and progress anything.
Hopefully the funds will come through from Kickstarter in the next few days and I will be able to pay the manufacturing deposit to get started with prototyping. I'm also preparing banners for the UK Games Expo and will be supporting people with the Pledge Manager.
Have a great day!